Could you add cross-server PvP activities? Dominating only on the same server is becoming boring for us, and some team members are looking for other games

Phancaca 2 days ago
Could you add cross-server PvP activities? Dominating only on the same server is becoming boring for us, and some team members are looking for other games

Phancaca 2 days ago
About skills
ALL the skills say the same things: cooldown 10, final damage 100. I want to know how they works exactly? How i can choose which skills i should use If there’s no explanation?

Guilherme Capella 2 days ago
About skills
ALL the skills say the same things: cooldown 10, final damage 100. I want to know how they works exactly? How i can choose which skills i should use If there’s no explanation?

Guilherme Capella 2 days ago
the bases on the Guaraci server
I play on the Guaraci server. I would like the bases to enter the Red Zone not as neutral, but as belonging to the guild that previously controlled them. Reasons: 1- It fosters competition between guilds and livens up the game. The dominant guild wouldn't need to keep a player stationed at the bases just to capture and protect them; instead, they would have to actively guard them, which encourages attacks from non-dominant guilds. 2- It prevents total hegemony by a single guild. Under the current system, the dominant guild monopolizes the gems, discouraging the formation of other guilds. 3- On the single day this system was active, there was PvP for hours; the dominant guild (my guild) found it very exciting because there were over 20 players on the PvP map—including guilds that visited the bases occasionally and others that never usually went there.

Pedro Bela 3 days ago
the bases on the Guaraci server
I play on the Guaraci server. I would like the bases to enter the Red Zone not as neutral, but as belonging to the guild that previously controlled them. Reasons: 1- It fosters competition between guilds and livens up the game. The dominant guild wouldn't need to keep a player stationed at the bases just to capture and protect them; instead, they would have to actively guard them, which encourages attacks from non-dominant guilds. 2- It prevents total hegemony by a single guild. Under the current system, the dominant guild monopolizes the gems, discouraging the formation of other guilds. 3- On the single day this system was active, there was PvP for hours; the dominant guild (my guild) found it very exciting because there were over 20 players on the PvP map—including guilds that visited the bases occasionally and others that never usually went there.

Pedro Bela 3 days ago
Spider-Man's powers have been reduced, but that doesn't affect anyone's experience; in fact, it makes the mine gunfights more exciting. I applaud the developers for this move. Any mine battle now requires a large number of members to defend, which strengthens team spirit... This comment is an affirmation of clan vietnamst1's sovereignty on the server as well as a welcome to the presence of rivals

Phancaca 4 days ago
Spider-Man's powers have been reduced, but that doesn't affect anyone's experience; in fact, it makes the mine gunfights more exciting. I applaud the developers for this move. Any mine battle now requires a large number of members to defend, which strengthens team spirit... This comment is an affirmation of clan vietnamst1's sovereignty on the server as well as a welcome to the presence of rivals

Phancaca 4 days ago
I'm having trouble logging in.
Good morning, good afternoon, and good night Mr. @MMORPG Dev, I’d like an explanation as to why you haven’t fixed the login bug yet, since you updated the game but forgot about me and haven’t even replied to my posts. I’ve already sent a message through support and tried to contact you by email, but I haven’t heard back. @MMORPG Dev, I’ll leave a video of the problem below. I hope you’ll take a look at this post ID: 20473 Name: Master Capybara

Mestre Capybara 5 days ago
I'm having trouble logging in.
Good morning, good afternoon, and good night Mr. @MMORPG Dev, I’d like an explanation as to why you haven’t fixed the login bug yet, since you updated the game but forgot about me and haven’t even replied to my posts. I’ve already sent a message through support and tried to contact you by email, but I haven’t heard back. @MMORPG Dev, I’ll leave a video of the problem below. I hope you’ll take a look at this post ID: 20473 Name: Master Capybara

Mestre Capybara 5 days ago
Pet Damage problem
Pet damage needs to be reduced down.maybe to what swords do.maybe instead of giving them more damage per lvl just raise the stats they give. Currently the other only way to get a PK is to silence then stun then let pet kill someone. Final damage,skill lvl nor buff lvl matter as long as you have web and silence unlocked and a decently lvled pet you insta kill anyone. This is already an issue. It gets worse. If you are fighting more than one person you don't even decide who you attack it comes down to whomever you pet decides to attack.with 2 people this is still doable.3 or more it's impossible and quite frankly annoying. Anyone can just run in a small circle to kite your pet and you are rendered pretty much useless.while being stun locked till respawned because the most powerful stun only has a 10 second cooldown.and their is no way to break stuns. Heavy gear was already the gear everyone used before this pet update.now it's just impossible to even try anything else. The only reason I'm posting this is because it has come to my attention you weren’t aware of this issue.i just assumed you knew about it and it was being fixed with this next update. @MMORPG Dev

Dampyiel (Orion Server) 9 days ago
Pet Damage problem
Pet damage needs to be reduced down.maybe to what swords do.maybe instead of giving them more damage per lvl just raise the stats they give. Currently the other only way to get a PK is to silence then stun then let pet kill someone. Final damage,skill lvl nor buff lvl matter as long as you have web and silence unlocked and a decently lvled pet you insta kill anyone. This is already an issue. It gets worse. If you are fighting more than one person you don't even decide who you attack it comes down to whomever you pet decides to attack.with 2 people this is still doable.3 or more it's impossible and quite frankly annoying. Anyone can just run in a small circle to kite your pet and you are rendered pretty much useless.while being stun locked till respawned because the most powerful stun only has a 10 second cooldown.and their is no way to break stuns. Heavy gear was already the gear everyone used before this pet update.now it's just impossible to even try anything else. The only reason I'm posting this is because it has come to my attention you weren’t aware of this issue.i just assumed you knew about it and it was being fixed with this next update. @MMORPG Dev

Dampyiel (Orion Server) 9 days ago
How many berries are there in the bush?
Hello, developers. I came to the forum because I was getting bored waiting for an update. My posts here aren’t meant to express complaints— I wanted to offer suggestions to help with development, but it’s not working out very well!! Spell Crit has been trying to eradicate multi-accounting and macros for a while now, but they’re still being used. I request that you remove the one-shot prevention feature. The one-shot prevention system actually protects players who run multiple accounts. Right now, the only thing you can buy with GEMs is maximum attack power. But since maximum attack power is completely useless, who’s going to buy GEMs to support your development costs? Entity Lv3, Spell Lv3, Buff Lv5 VS Entity Lv8, Spell Lv7, Buff Lv5 If the pet level is high, the matchups are fairly even. Please think about whether this is fair. Aren’t you trying to make money?? Don’t make players regret topping up their cash;

키마루 9 days ago
How many berries are there in the bush?
Hello, developers. I came to the forum because I was getting bored waiting for an update. My posts here aren’t meant to express complaints— I wanted to offer suggestions to help with development, but it’s not working out very well!! Spell Crit has been trying to eradicate multi-accounting and macros for a while now, but they’re still being used. I request that you remove the one-shot prevention feature. The one-shot prevention system actually protects players who run multiple accounts. Right now, the only thing you can buy with GEMs is maximum attack power. But since maximum attack power is completely useless, who’s going to buy GEMs to support your development costs? Entity Lv3, Spell Lv3, Buff Lv5 VS Entity Lv8, Spell Lv7, Buff Lv5 If the pet level is high, the matchups are fairly even. Please think about whether this is fair. Aren’t you trying to make money?? Don’t make players regret topping up their cash;

키마루 9 days ago
Weapons
I've been playing for about 9 days, the game is very enjoyable and I was wondering if you were planning on adding more weapons. Like the sword is great for heavy set, staff for fabric set and daggers for leather set. At first it could be just a cosmetic adjustment for player, but it can be a huge advancement in the future when it comes to pvp and creating builds if each one has its own merited stats.

Invalid_Host 10 days ago
Weapons
I've been playing for about 9 days, the game is very enjoyable and I was wondering if you were planning on adding more weapons. Like the sword is great for heavy set, staff for fabric set and daggers for leather set. At first it could be just a cosmetic adjustment for player, but it can be a huge advancement in the future when it comes to pvp and creating builds if each one has its own merited stats.

Invalid_Host 10 days ago
Hello, good morning!
I've been playing Spell Crit for about two weeks now. But the AFK system isn't working the way it should. I'm at level 56, and I can only level up if I'm logged in—AFK doesn't count toward XP or loot. It’s impossible to stay logged in all the time to level up, both because of battery life and my work responsibilities. Right now I’m leveling up by fighting blue harpies, but after just 8 hours of being AFK, it looks like I’ve been leveling up by fighting goblins and wolves.

Anderson Batista Campos 12 days ago
Hello, good morning!
I've been playing Spell Crit for about two weeks now. But the AFK system isn't working the way it should. I'm at level 56, and I can only level up if I'm logged in—AFK doesn't count toward XP or loot. It’s impossible to stay logged in all the time to level up, both because of battery life and my work responsibilities. Right now I’m leveling up by fighting blue harpies, but after just 8 hours of being AFK, it looks like I’ve been leveling up by fighting goblins and wolves.

Anderson Batista Campos 12 days ago
Question about how buffs work.
How does the game calculate if two people have silent first who's lands?I can't seem to figure it out. It seems random unless you use the minimap then you land first for sure if you both use minimap it seems random again?it's doesn't seem to be based on buff lvl or character lvl.but it has to be based off something. Can we get some insight please? I know update will be within a few weeks probably and it might be changing…but it also might not be…so knowing how it works would be great. Silent is just one example.its not just about silent but that's the first one that came to mind. @MMORPG Dev

Dampyiel (Orion Server) 13 days ago
Question about how buffs work.
How does the game calculate if two people have silent first who's lands?I can't seem to figure it out. It seems random unless you use the minimap then you land first for sure if you both use minimap it seems random again?it's doesn't seem to be based on buff lvl or character lvl.but it has to be based off something. Can we get some insight please? I know update will be within a few weeks probably and it might be changing…but it also might not be…so knowing how it works would be great. Silent is just one example.its not just about silent but that's the first one that came to mind. @MMORPG Dev

Dampyiel (Orion Server) 13 days ago
How about this?
The Common pet (Spider) has already been nerfed once. However, it can still be the deciding factor in a battle. Reducing the duration of the immobilizing buff would be one option, but I think we should keep the previous update as is and grant the pet more HP. Please assign HP to Common-tier pets, as well as Uncommon, Epic, and Legendary pets, based on their tier. (This would create a system where pets with higher HP receive additional buffs.) Also, please allow players to attack pets. (Pets should only be able to take sword damage, basic attacks, and spell attacks; debuffs should not be applied to them.) Players can engage in battle after eliminating their pets. I think it would be best to limit the pet’s cooldown to about 1 minute. This will make battles even more thrilling. The update is coming soon. Actually, I’m just waiting. I’m curious to see how things will change.

키마루 16 days ago
How about this?
The Common pet (Spider) has already been nerfed once. However, it can still be the deciding factor in a battle. Reducing the duration of the immobilizing buff would be one option, but I think we should keep the previous update as is and grant the pet more HP. Please assign HP to Common-tier pets, as well as Uncommon, Epic, and Legendary pets, based on their tier. (This would create a system where pets with higher HP receive additional buffs.) Also, please allow players to attack pets. (Pets should only be able to take sword damage, basic attacks, and spell attacks; debuffs should not be applied to them.) Players can engage in battle after eliminating their pets. I think it would be best to limit the pet’s cooldown to about 1 minute. This will make battles even more thrilling. The update is coming soon. Actually, I’m just waiting. I’m curious to see how things will change.

키마루 16 days ago
Is it possible to edit the guild history function to display the names of those who defeated the guild boss? I want to know who participated

Phancaca 16 days ago
Is it possible to edit the guild history function to display the names of those who defeated the guild boss? I want to know who participated

Phancaca 16 days ago
Few Ideas
Differentiate enemy pets from friendlies. (maybe make enemy pets red?) Dungeons/Raids Carriage v.2 (30%-50% faster than original) DPS meter on the dummy in town Dueling/staking gold (and items later) Teleporter to town from every monster lair (but not vice versa)

Herpaderp 19 days ago
Few Ideas
Differentiate enemy pets from friendlies. (maybe make enemy pets red?) Dungeons/Raids Carriage v.2 (30%-50% faster than original) DPS meter on the dummy in town Dueling/staking gold (and items later) Teleporter to town from every monster lair (but not vice versa)

Herpaderp 19 days ago
Petcrit
The user who topped up their cash to level up their Spell is xxx. That’s me. I’ve been making regular payments to support the developers, but right now, nobody uses Spells. That’s because the damage from Spells is useless due to the one-shot prevention mechanic. Even though the Fabric Set is constantly being buffed, I still use the Heavy Set, which keeps getting nerfed. It’s all because of the Mental Attack Power. I’m just stopping movement and fighting with regular pets. Rename the game to “Petcrit.” @MMORPG Dev

정윤희 19 days ago
Petcrit
The user who topped up their cash to level up their Spell is xxx. That’s me. I’ve been making regular payments to support the developers, but right now, nobody uses Spells. That’s because the damage from Spells is useless due to the one-shot prevention mechanic. Even though the Fabric Set is constantly being buffed, I still use the Heavy Set, which keeps getting nerfed. It’s all because of the Mental Attack Power. I’m just stopping movement and fighting with regular pets. Rename the game to “Petcrit.” @MMORPG Dev

정윤희 19 days ago
I can't log in to my account
Dear @MMORPG Dev, it's been 3 days since I've been able to access my account. I'd like you to take a look at my situation, because I'm losing my progress in the game and there's nothing I can do about it. The error is still the same; I'll post the video below, which explains exactly what I'm going through.

Mestre Capybara 21 days ago
I can't log in to my account
Dear @MMORPG Dev, it's been 3 days since I've been able to access my account. I'd like you to take a look at my situation, because I'm losing my progress in the game and there's nothing I can do about it. The error is still the same; I'll post the video below, which explains exactly what I'm going through.

Mestre Capybara 21 days ago