Guild map guards are they are now are near useless.
They’re roughly lvl 30 - 45 with 6374 hp or less. good for soaking 1 attack and that’s it.
How about adding some functionality to them. For example, if they land a hit on a target, they slow it by 50% for 2 seconds which would kill 2 birds with 1 stone since Artem is using a bot to keep alternating between the bases with his auto attack killing all the guards as he keeps moving between them never stopping, making him extremely difficult to pin down. This would give guards a purpose and fix that issue
