Armor Balancing

@mmoHeavy should have:
High physical defense
Low mage defense
Medium physical attack
Low spirit attack
Medium magic attack

Bonus to Max HP
Bonus to HP Recovery

Leather should have
Medium physical defense
High mage defense
High physical attack an
Medium spirit attack
Low magic attack
Bonus to crit chance / damage
Bonus to attack delay / movement speed

Cloth should have:
Low physical defense

Medium magic defense
Low physical attack
High spirit attack
High Magic attack
Bonus to cooldown time

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Upvoters
Status

In Review

Board
💡

Feature Request

Date

5 months ago

Author

Steve Francois

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